Saturday, December 15, 2007

The Beautiful Kids of Winter 2007/8

Last night rocked—thx for the awesome party Doug!












































Tuesday, December 11, 2007

Recent Acquisition


I found this General Idea poster from 1979 online in excellent condition for cheap—supposedly it's pretty rare—awesome! This is before the American—Got Milk? campaign... probably inspired it! AA Bronson the surviving member of General Idea will have a show next at JCP... I made this ad for him and will be one of the nine young shamans in the show. Save the date! Below is also a video documentation of General Ideas work: Found Formats / Kunsthalle Zurich. They are my all time favorite collaborators!!! I saw this show at the Warhol in Pitts 2 years ago... it was better than Warhol.


Monday, December 03, 2007

Towards a Metalanguage of E V I L, Part II


In real heroics, a personal glamour death is one which highlights risk-taking or maniacal energy and fearlessness on the part of the hero. The suicide deaths of Mark Rothko and Diane Arbus were both action deaths. The death of James Dean was an action death—being an iconographic example, in Thorstein Veblen's terms, of honorific expenditure—in this case, in terms of James Dean-the hunk, and the Porshe itself.

Death by starvation, withdrawl, mass murder, appropriation, colonization, pornographic death, death by illness, death by natural disaster, any anonymous death in which one did not have, or almost have control, is the opposite, on a polar scale, of the personal or designer death. Death by choice, whether by bonafide suicide or by accident-on-purpose, is the death of choice, being the honorific death.


Being in a plane accident is not a glamour action death, although it is an action death. An action death requires that some acute movement totally skews the physical properties of the world for the person in question. The tabloids regularly feature "near-miss" or "brushes" with action death at the rate of one story per issue. The shuttle disaster was a designer action death. A designer death highlights the trashing of appealing supplies.

The psychopath is rarely suicidal. Although he would pretend to play the game to the last, and he would viciously press a peer to take on genuinely life-threatening risks, the psychopath always saves his own skin. The psychopath may court death, but it is someone else’s. The psychopath leaves a trail littered with the broken, discarded bodies and lives of others, he trashes them, leaving them as rotten matter as he proceeds to his next site. Where he gave the impression of being deeply involved in the life and death struggles he creates around the last victim, he was always vacuous and remote.

The psychopath is often mistakenly called asocial. As Dr. Hervey Cleckley describes him, he is over-socialized, and what is actually witnessed is the unwinding of the works of a bored and petulant machine with a taste for mischief.


Where the psychopath interacts with his target, a strange situation ensues where the interaction on the psychopath’s side exists on a shallow and taut level, and contrary to appearances, is rigid and scripted. On the mark’s side, the interaction exists in a deeper social space which admits some spontaneous response and flexibility. The behavior on the mark’s side is unguarded, and the boundaries which are adhered to have more to do with those which were socially influenced during the conditioning process than the careful, manageable limits required of X’s game.

In her essay, “The Pornographic Imagination”, Susan Sontag contrasts the endlessly reproductive and selfregenerating material of the pornographic novel to the deeply and lushly described social space of the Nineteenth Century novel. If these two structures were knit together, this hybrid would resemble the interaction of X and Y.


The model for the psychopath is a rotten egg or a wormy apple whose skin appears intact. Cleckley made an analogy between psychopathology and a medical disorder called semantic aphasia in which a trauma to or lesion on the brain affects an area which produces meaning, but where the outer apparatus of the tongue and mouth retain their apparent integrity. The patient speaks perfectly formed words and sentences, yet is unable to grasp the meaning of those words. So hidden is the psychopath’s disorder that examination in a clinical setting or courtroom may reveal nothing and function merely as a showcase for a sane, charming, and hearty human being. It is though the ACTIONS of the psychopath in contrast to their hollow and well-chosen words, the yawning canyon between what they do and what they say, that the depth of disturbance and deception must be measured.


In Robert Kegan’s model, the psychopath is arrested in an epistemological era associated with the childhood ages of 6 to 14. This era predates one in which the needs of others become integrated positively in one’s inner world. The battle which would later become a wrestling or struggling with one’s conscience is neither internalized nor abstracted for the 10-year-old or the psychopath. The world is polarized into tow camps: those who would satisfy his needs and those who would thwart them. If one’s needs, like the 10-year-olds, are experienced as all-encompassing and global, then the constant campaigning on one’s own behalf has a type of logic. Seen in this light, the formation of a Nazi Youth Party was an efficacious way of exploiting the ruthlessness of this epistemological era and colonizing the formation of the next, more advanced era, pruning and shaping it to their own ends.

Monday, November 26, 2007

Teenage Horniness is Not a Crime

The French hated it at Cannes and the critics here hate it too—maybe they just don't get it—but, Southland Tales ROCKS and Richard Kelly (Donnie Darko) is a hottie. Go see this film... it's the best of 2007 (besides Into The Wild). A rift in the space-time continuum—Neo-Marxism, Justin Timberlake, Buffy The Vampire Slayer, The Rock, Bai Ling... Apocalypse Now—this is the way the world ends.


Not with a bang but a wHimper. (Seann William ScOTt as Roland)

TS Eliot - The Hollow Men

A penny for the Old Guy

I

We are the hollow men
We are the stuffed men
Leaning together
Headpiece filled with straw. Alas!
Our dried voices, when
We whisper together
Are quiet and meaningless
As wind in dry grass
Or rats' feet over broken glass
In our dry cellar

Shape without form, shade without colour,
Paralysed force, gesture without motion;

Those who have crossed
With direct eyes, to death's other Kingdom
Remember us - if at all - not as lost
Violent souls, but only
As the hollow men
The stuffed men.


II

Eyes I dare not meet in dreams
In death's dream kingdom
These do not appear:
There, the eyes are
Sunlight on a broken column
There, is a tree swinging
And voices are
In the wind's singing
More distant and more solemn
Than a fading star.

Let me be no nearer
In death's dream kingdom
Let me also wear
Such deliberate disguises
Rat's coat, crowskin, crossed staves
In a field
Behaving as the wind behaves
No nearer -

Not that final meeting
In the twilight kingdom


III

This is the dead land
This is cactus land
Here the stone images
Are raised, here they receive
The supplication of a dead man's hand
Under the twinkle of a fading star.

Is it like this
In death's other kingdom
Waking alone
At the hour when we are
Trembling with tenderness
Lips that would kiss
Form prayers to broken stone.


IV

The eyes are not here
There are no eyes here
In this valley of dying stars
In this hollow valley
This broken jaw of our lost kingdoms
In this last of meeting places
We grope together
And avoid speech
Gathered on this beach of the tumid river

Sightless, unless
The eyes reappear
As the perpetual star
Multifoliate rose
Of death's twilight kingdom
The hope only
Of empty men.


V

Here we go round the prickly pear
Prickly pear prickly pear
Here we go round the prickly pear
At five o'clock in the morning.
Between the idea
And the reality
Between the motion
And the act
Falls the Shadow
For Thine is the Kingdom
Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow
Life is very long
Between the desire
And the spasm
Between the potency
And the existence
Between the essence
And the descent
Falls the Shadow
For Thine is the Kingdom
For Thine is
Life is
For Thine is the

This is the way the world ends
This is the way the world ends
This is the way the world ends
Not with a bang but a whimper.

Tuesday, November 20, 2007

Get a-Head

The future is now...
S.T.H. 2008—we are now taking submissions for issue No. 67.

Monday, November 19, 2007

Sunday, November 18, 2007

Towards a Metalanguage of E V I L

By Cady Noland (published in BALCON No. 4, 1989.)

Part 1

There is a meta-game available for use in the United Sates. The rules of the game, or even that there is a game at all, are hidden to some. The uninitiated are called naive or provincial, liars or suckers. To those unabused by an awareness of back door maneuvering, a whole world of deceit remains opaque. Those in the dark are still ripe for exploitation.


The game is a synthesis of tactics, played out in the social arena, in which advantage can be gained in an oblique way. Demonstrations of the game are now available on TV shows like DYNASTY and DALLAS. Cathesis is afforded minorities through Joan Collins or Diahann Carroll in DYNASTY, although with ceremonial structures clearly locking them outside the true hypno-whirlpool of the game. John Forsythe exists for the whole audience as a fossil bearing the contrivancs of the game. Gone is the ritualized cautionary debacle featured during the finale in earlier fictive explorations of the game, such as in the 1966 film, THE OSCAR.


Tabloids already use many of the game's tactics by foreshortening and cropping celebrities, blowing them up, and, in the case of NATIONAL ENQUIRER television commercials, reducing them to photo-objects and then animating these objects. These papers regularly publish little bits of the rules gleaned from popular psychology books about how to manipulate people. These books have their genesis in the old warhorse, HOW TO WIN FRIENDS AND INFLUENCE PEOPLE, by Dale Carnegie, whose on primogenitor is THE PRINCE by Machiavelli. According to Ethel Spector Person, the psychopath shares the societal sanctioned characteristics of the entrepreneurial male. Their maneuvers are differentiated mostly by decibel, the acts of the psychopath being the "louder".


The game is a machine composed of interconnecte mechanistic devices. These devices facilitate bad faith interaction... A con or snow job is the site at which X preys upon the hopes, fears, and anxieties of Y for ulterior motives and/or personal gain. The machinations which vehiculate this manipulation can have wide effect—ranging from the aftermath of minor mischief to serial or mass deaths. These machinations exists a priori of X or Y as an indifferent set of tools and could conceivably be picked up by anyone and used against anyone else. As befits the extreme artificiality of these devices, there is no group who is naturally a victim of this abuse. These are mechanistic devices and have nothing to do with nature. There are those who feel that their kind or type is immune to being worked over by X. Some of the most shocking moments in real life and in fiction occur when they are disabused of this synthetic notion. The mayor theme in film noir is that there is never a respite, in this world, from the game and the exploitations. The quintessential narrative through-line in film noir is where a cynical guy, Y, who is wise, gets taken one more time.

The game is a hero system where the organism tries to blow itself up at the expense of a real or imagined antagonist. The clinical psychopath embodies a gross internalization of the game at its most spartan, unpolluted by an internalized other with whom to negotiate.


The purpose of the enlargement or aggrandizement of the organism is to stave off anxiety about finity and death. This expansion, virtual or literal, may entail stockpiling of real supplies or the gathering of narcissistinc supplies implying a triumph over one smallness and the inevitability of one's own insignificant decay, as Ernest Becker argues in his books, THE DENIAL OF DEATH and THE STRUCTURE OF EVIL.

Although the psychopath displays a chilling fondness for the game, and would always prefer to operate via the game, he stops short of involving himself in the honorific courting of death except by proxy. It is in this way that his internalization of the game diverges from its rules. He is simply not involved in fair play of any sort. Those who would follow the official hero game to the letter, like Ernest Hemingway, will often make sure to have an action death, in order to purchase a symbolic piece of immortality in the process. The psychopath being the machine that it is, cannot imagine that it will cease to function, but in keeping with its obsession with control, it will shortcircuit itself at the last moment if it is unquestionably about to be "offed". This machine itself does not consider this a matter of heroics; it is done as a last petty gesture.

Sunday, November 11, 2007

GETTING ANGRIER!

The Bullet is starting a book klub—Steppenwolf by Hermann Hesse was our first in the series—this week's read...



"You can't reform profit capitalism and inhumanity. Just kick it till it breaks.
Revolution."

Saturday, November 03, 2007

The Art of Necrophilia

Steven Parrino (1958-2005) was part of the downtown NYC art scene during the eighties and nineties—a time when painting was declared 'dead'—so, he decided to practice in some necrophilia. One of my favorite artists, Parrino's life was cut short on New Years Eve, 2005 when he lost control of his motorcycle on his way home from a party.

Gagosian uptown (980 Madison—accross from The Whitney), has an awesome show up currently which has been extended until this Wed... I highly recommend it—Parrino was a very important artist of his generation who's influence is felt today.


Spin Out Vortex 2, 2000

Thursday, November 01, 2007

Halloween Polaroids

Simply applying Cortney's make-up:


Cortney as Bai Ling:


David as a Japanese teenage Ganguro girl:


Golomon as a cross between Whoopi Goldberg and Marilyn Manson:


Simply as Anna Nicole Smith in clown make-up:


Scotty as Howard K. Stern with Anna Nicole and baby Danny Lynn:


Fatima as very rich oil Saudi & Marie as a bounty hunter:


Khalid as Bobby Trendy with Anna:


DJ Michael Magnan as Goth Jock:


Cameron as Cameron:


Johnny Mischief as Johnny Mischief:


Lady Dang as Loco Nut:


My video tape of Anna (worth a lot of money!) will be released soon...

Sunday, October 28, 2007

Project P-Town Teasers

Project P-Town, The Movie—Official Movie Site: Teaser Trailers—Coming soon to a dive Theatre near you...

Teaser 2:


Red Balloon Teaser:

Current Mood: Glide

Monday, October 22, 2007

PIRATE




PIRATE by the artist Annika Larsson. The video was filmed 1st of May 2006 in Stockholm Sweden during a manifestation by the swedish anti-copyright movements (PiratbyrÄn and Piratpartiet). Filmed and edited by Annika Larsson. Sound by Tobias Bernstrup and Annika Larsson.

Monday, October 15, 2007

Rachel Howe: Inside-Out

Interviewed by Juliet Jacobson


I showed up on Rachel Howe's doorstep on Sept 6th at 2 pm. It was a nasty muggy day. The kind of New York day that smells bad. She opened the door and here's what we each looked like, starting at the bottom: ballet flats, black cotton dresses, skinny white arms, long brown hair, bangs, sweaty. The vague look alike and big drawings are not all we have in common. We both could have been seen in 6 hole Doc Martins in 1997, loving then like now the Cure and Siouxsie—staples of girl rebellion, more sad than angry. Last week, we emailed each other at exactly the same moment, confirming my suspicion that we are indeed members of the psychic friends network.

The following document is a record of our studio visit, gmail chat, and questions emailed back and forth.
__________________________________________________________


JJ: Hi Rachel! I think I should pick out appropriate music for our chat. What do you think, Christian Death or Bauhaus?

RH: Bauhaus!! Definitely.

JJ: Do you listen to music to match your drawings? Are the trappings of goth culture close to your heart because of your biography or for other reasons?

RH: Yes, I do sometimes, but more like noise music like Burzum or the Thrones, for concentration. I like the whole goth thing because it's a real acknowledgement of difficult aspects of life, like conflicting aspects of outside/inside, melancholy & aggression, death & life... and it's all worn outside to really send a message. I was not really goth when I was younger, but I identified on the inside with a lot of that stuff.

JJ: Do you associate these ideas with adolescence or think of the imagery used in your drawings as juvenilia?

RH: I don't want to pin it down to that only, but it's definitely a real source. It's not about teenagers being cool or attractive, but since so many emotions & ideas are being formed in adolescence, we are really forming who we are in adolescence, I think its a powerful association to use these cultural things that are most common in adolescence... When you are experiencing things for the first time, they are really intense, and so you look for things outside of yourself to make meaning of it; that is the aspect of it that I'd like to use the most, that yes, there are more goth teenagers than adults, but in using those visual cues, its like a quick tool to talk about things like inexpressible emotions or aggressive impulses, which can then be applied to adult ideas as well.


JJ: Adolescence is universally marked as a period of change. Sometimes it's associated with sexual development but mostly with the search for a social identity. The adolescent is sort of a symbol for the end of innocence—a figure in which right and wrong, good and evil become confused while the innocent egocentric child starts to place her or himself socially. Do these themes surrounding adolescence have a resonance in your work? Change, ethical confusion, or struggling with social norms…

RH: Yes, definitely, especially using image & figuration to talk about adolescence. I’ve written about adolescence and those changes you mention a lot, like in relation to school shooters and how they are directing their fates based on their confusion about how to work in the social structures that have been set up, which are sort of inimical to the natural ways that people develop. But, exploring this visually is a different problem, since appearance and image is an important aspect to developing an identity. I’ve thought about how since you don’t see yourself, as an image, or how you interact with the world, you can’t see yourself living; how you develop how you think of yourself visually is so much based on looking out at other people and things, not back at yourself. And in adolescence this is really accentuated, in a school setting full of all your peers. You almost disappear, because you never see yourself in action, and you can’t really step back and see how you fit into the world. A lot of my drawings have obscured or unfinished faces, because I think that blindness about yourself and your own image is really significant in how one’s identity is formed. I remember the first time that I saw a video of myself (a candid video, so my gestures and everything were natural), in junior high I think, and I was so shocked at how different the video image of me was from the image I had in my mind about myself.

JJ: Something about the drawings—maybe their scale and sensitivity—suggests self-portraiture. Can you talk about the role of identity in your work?

RH: Well, in a way, they sort of have to be self-portraiture... that's not the intention, but I'm investigating things in the drawings because I feel an attachment to them or because I'm thinking about them. I guess they have to be somewhat about me! But the idea of identity is important to me. I've always felt and been interested in the disjunction between perception & reality, especially as it relates to forming identity. If you're defining your reality through your emotions, it in some way negates the physicality of the world, and yourself even. And so it has to be put back together, or created whole again, from its fractured state. One way to do that (I'm talking both in life & in my drawings) is to use cultural cues that are already infused with meaning, from the outside. So the defining of one's identity becomes this process of breaking & repairing. I'm looking for a parallel process while making the drawings.


JJ: I’ve been doing some research—Goth spans decades. I always thought it this was just my sloppy relationship to it, but it really takes many forms: New Romantic, Deathrock, Industrial, and so on. Personally I love the term mallgoth. Most of the band logos and lyrics you use are from the 70s. The classic period. Is it fair to assess this as nostalgic?

RH: Oh, the Goth terms... baby bat, kindergoth, spooky kid! (I think these are all derogative terms for beginners or posers) I do like the classic period the best; I am drawn to the basic & truest version of things. I think its not so much nostalgia as that it's what was current during my childhood, its what I experienced first. It's just what my idea of goth is, that has the most intense associations for me. When you're young I think that you relate emotions to music much more readily than as an adult. When I was in high school I would drive around at night listening to the Cure or the Smiths and just totally wallow in my depressive feelings, just create this totally depressive atmosphere to mirror my feelings, to the point where I can barely stand to listen to some Cure songs today! ("A Forest", if you must know!) You don't really do that as an adult.

JJ: Mostly you've talked about really strong feelings but your drawings also have an emptied out quality. It's in the kid's expressions, the logos, and the text you include, phrases like, "nothing to lose" talk about absence. Formally also, you tend toward economy and let the vacuousness of the blank page dominate. What is this emptiness about?

RH: Well, one of the strongest feelings I've felt, as a depressed teen, was this extreme boredom & emptiness of meaning in everything. So the absence or lack can hold a lot of intensity in it. Mourning, or despair, has a lot of emotion held within loss or absence. But it also relates to the incommunicable quality of some emotions, or how rage turns to sadness through repression... the emptiness in the drawings could be sort of a visual equivalent of inexpressible angst. Or un-understandable emotions, or confusion about what exactly one is actually feeling or thinking; even in the newer drawings with the full textile background, there is still information missing, there is a lack of a recognizable setting or a context, as if it were blank.


JJ: Something about the figures posture suggests victimization. They lie at the bottom of the page under thick black logos and their hands gesture toward the last vestiges of their bodies disintegrating into blank space. Their eyes are down cast or they stare blankly past you. Do you ever think of them this way? If they are victims who or what is the victimizer?

RH: They could be victims of themselves. I am really interested in how girls express rage at the world inward, as opposed to boys expressing it outward. It's like taking a huge burden onto & inside yourself. I do think that the fracturing of identity that I talked about earlier is a really violent thing that happens to girls, (I'm not saying it doesn't to boys as well, but I think it can be more extreme in girls' cases). So when I'm thinking about that, I want to show this violent fracturing, or fragmenting, in a physical way.


JJ: Are they all girls? While totally twee, the busts in your drawings are pretty androgynous. How do you think of them?

RH: Yeah, I moved from drawing boys who were really identifiable as part of a goth subculture, or a school shooter subculture, to drawing more androgynous figures, who are probably girls. I don't want to make art about sexism, but there is a really specific way that girls get lost, or lose themselves, that is really sad and that I want to explore.

JJ: When you were drawing boys they would always be holding weapons but now the figures and weapons get their own drawings. With weapons isolated like this they still imply physical violence though it's ambiguous as to whether it's associated with an aggressive subject or a victim. In some of your drawings the subject's face actually dissolves to reveal a skull beneath. Some of the drawings have doubles or mirrors. Can you talk about your work as a confusion of inside and outside? What does the doppelganger mean?


RH: Yeah, that also goes back to the goth idea, I sort of think of goths as being both aggressive and defensive, or using an aggressive image as a defense mechanism. Or death metal, or whatever other subcultures who use the idea of death as both a shield and a sword. The drawn weapon is powerless but at the same time has power in its meaning. The thing's meaning is more meaningful than the thing. (The image is stronger than the thing). The ideas of doubles or mirrors I really like, because it holds this contradictory idea of thing & meaning.


JJ: A lot of what I'm hearing you say is that your drawings represent a feeling of the material being as irresolute and a spiritual or emotional life as much more "real." Your emotions are experienced as undeniable but your physical manifestation in the world is called into question. These drawings describe a physicality that is projected from the spirit. Ciphers associated with goth culture become a way to mark an image or projected identity in the world. While the feelings are pretty deep the visual cues are pretty surface. They are icons from pop culture—their meaning is mutable and mobile. Can you talk about this contradiction a little?

RH: I do sometimes feel like I can’t really show what I’m trying to make art about, for the reasons that you are asking about, because its about these invisible & intangible emotional perceptions. I guess making a totally black drawing would get close but also be pretty boring and derivative by this point. So, part of the process is finding imagery that can suggest these things, while not really replicating them. These icons and logos and props can only really act as indicators because I haven’t found how to show exactly what I mean. I’m really inspired by spirit photography from the 19th century, which to me seems an attempt at showing the unseeable, and what they came up with are things like ectoplasm, which is formless matter, and basically doing what I do, taking imagery from the media of the time and inserting it into the picture, where it impersonates a ghost.


JJ: Goth has associations with horror and the supernatural largely it owes these to the Gothic novel. This is were the monsters come from too, ghosties and Dracula and stuff. As they filter through German Expressionist film and American Horror they become campier and more self-conscious. I usually think about monsters in terms of liminal zones, like vampires neither dead nor alive, or werewolves literally being shape shifters. Which aspects of monsters resonate for you? Why do you choose to use them in your work?

RH: Definitely, monsters are representative of a sort of “dusk” or threshold space for me, a liminal zone as you say, where things change or contradictions exist simultaneously. I like vampires and ghosts for their qualities of being dead/undead, having qualities of both life and death. Ghosts are literally what you talk about earlier, purely spiritual and totally immaterial. But I’m also interested in what culture has done to them, turned them into symbols and removed them even further from actual death. I am actually really interested in real ghosts, or leftover energy & how its thought of in occultism, but more related to visual matters would be how ghosts are thought of and depicted historically in media, Halloween, visual imagery, etc. The vampire persona also is like death cartooned, or death with all the death removed. The Dracula myth is all about the fear of death, but there is really only this chain of un-deaths, or death in statis, forever in the process of dying. It’s interesting how property and land ownership is a central plot aspect in the book Dracula, which is sort of an alternate way of gaining immortality, although not physical. The monster myths seem to me a way of talking about certain difficult or hard to express conditions or feelings. When I read Frankenstein I felt that it dealt pretty directly with ideas of understanding yourself & facing suicidal desires, through the device of the monster; there is sort of a parallel between the monster & the creator as they try to fit into their worlds & fail.


JJ: You write about death languidly in an almost matter of fact manner. Your interest in death doesn't come across as a fascination with an unknowable threshold either ecstatic or material, nor does it work like a momento mori. Can you talk a little about your unaffected treatment of death?

RH: It may lead back to the intensity in emptiness thing, that without any sentimentality there is a clearer picture of death. But, it may be more that it’s not really about death itself, but the associations around it. It’s more of a stand-in, a signifier for some sort of negative atmosphere. In talking about death, I can allude to feelings of loneliness, fear, hopelessness… It’s sort of a device. I started writing these scenes of death when Sue de Beer & Ian Cooper sent me an interactive project they were working on a few years ago and part of it was that you write a description of your own death as you would imagine it, and I wrote about a car crash, and I liked how I could explore situations and emotions using a death as a plot anchor. So the death is really like a setting or background for the real stuff.

JJ: Can you talk a little about your process?

RH: I work slooowly. I’m a little more productive now, since I can finally use my hand again after breaking my arm pretty badly in May; I wasn’t able to draw all summer, so I’m so excited now that I can again. But I still do take a lot of time to think about things, and look at images online or in magazines, and let connections come to me, and it sort of has to all be right or it doesn’t work and I trash it. I hardly ever start drawing just to see what comes out, but I also don’t use projectors or map too much out beforehand. It’s a pretty equal mix of intuition & concrete planning. When I use text, I trace the letters and do a low-tech transfer method with tracing paper and pencil graphite. The rest is all free-hand, so my hand has to be in the mood; some days I just can’t draw! I also take photographs or write, if my ideas aren’t working with drawing.


JJ: You have any upcoming shows?

RH: I have a two-person show upcoming in December at Bespoke Gallery, with a close friend of mine. A sisters-in-darkness show.

Sunday, October 14, 2007

Finally, I am done with the Steppenwolf!

Learn to laugh in the face of reality...


a toast to:
THE IMMORTALS

Ever reeking from the vales of earth
Ascends to us life's fevered surge,
Wealth's excess, the rage of dearth,
Smoke of death meals on the gallow's verge;
Greed without end, imprisoned air;
Murderers' hands, usurers' hands, hands of prayer;
Exhales in foetid breath the human swarm
Whipped on by fear and lust, blood raw, blood warm,
Breathing blessedness and savage heats,
Eating itself and spewing what it eats,
Hatching war and lovely art,
Decking out with idiot craze
Bawdy houses while they blaze,
Through the childish fair-time mart
Weltering to its own decay
In the glare of pleasure's way,
Rising for each newborn and then
Sinking for each to dust again.

But we above you ever more residing
In the ether's star translumined ice
Know not day nor night nor time's dividing,
Wear nor age nor sex for our device.
All your sins and anguish self-affrighting,
Your murders and lascivious delighting
Are to us but as a show
Like the suns that circling go,
Changing not our day for night;
On your frenzied life we spy,
And refresh ourselves thereafter
With the stars in order fleeing;
Our breath is winter; in our sight
Fawns the dragon of the sky;
Cool and unchanging is our eternal being,
Cool and star bright is our eternal laughter.

Tuesday, October 09, 2007

Too Much, Too Little, Too Late.


John Connelly Presents is proud to announce Scott Hug’s solo exhibition Too Much, Too Little, Too Late. Hug has been a prominent figure of the New York art scene for nearly a decade as an artist, curator, graphic designer, and publisher of the innovative and highly acclaimed magazine K48. Following his noteworthy solo exhibition at Locust Projects in Miami in December 2006, Hug will unveil a new body of paintings, sculpture, video and text-based work that continues his incursions on media, pop culture and politics. Using imagery appropriated from popular journalism such as Time magazine and the The New York Post, Hug dissects our national obsession with celebrity “news” to suggest that there is a covert hypocritical morality to the nation’s media which seeks to distract us from more pressing social and political concerns.

Included in the exhibition are ten brightly hued silk-screened headshots of various celebrities mined from the Post’s Page Six gossip columns. Images of media obsessions such as Lindsay Lohan, Leonardo DiCaprio and Janet Jackson are coupled with self-help inspired captions such as “Get Well Soon”, “Day of Rest” and “Exact Demands”. In a related series – Hug’s largest works to date – a metaphoric black hole has been created at the center of each canvas through the artist’s process of layering front page images of media “disasters”, such as Anna Nicole Smith and Hurricane Charley, until the content literally implodes. These works together with Hug’s new video “Spin Control” – a never-ending spiraling color wheel familiar to Macintosh users as a symbol of processing data - suggests an impending and ambiguous collapse or apocalypse.

Also in the exhibition is a free-standing self-portrait of the artist as his Simpsons avatar. The promotional push for the recent feature length version of the long running animated sit-com The Simpsons included an opportunity for anyone to submit a photo of yourself that would be used to create an archetypal Simpson character in your likeness. The resulting life-size cardboard cutout of Hug clearly communicates the way we are seduced and manipulated by consumer culture by borrowing a quote from recently struggling newscaster Katie Couric that reads: “I have days when I’m like, My God, what did I do?”

Coinciding with the opening of the exhibition will be the launch of the new publication TOO MUCH TOO LITTLE TOO LATE: POLARIODS 2002-2007 by Scott Hug.

Special Thanks to: KINGDOM, Phiiliip, WiCKEDPHOBiCX, and Kyss Keshkha.

Friday, September 07, 2007

Sunday, September 02, 2007